Shadow of the tomb raider analisis

rise of the tomb raider duration

Shortly after the events of Rise of the Tomb Raider, Lara Croft enters the regions of Mesoamerica and South America in search of Paititi, a hidden city that seems to be the key to stop the Mayan apocalypse she has unleashed. At the same time, Lara must face again the Trinity and its leader, Dr. Dominguez. In this installment, Camilla Luddington reprises her role as Lara Croft.

Lara’s ability to swim and dive in the water returns in this installment with a noticeable improvement, as Lara is now able to hold her breath for much longer due to the introduction of air bags, which allow her to recover oxygen and continue exploring underwater caves. Also incorporated is the ability to rappel from climbable walls to descend, swing or move to inaccessible places. In relation to this improvement, you can use the ice axe tied to a rope to swing between spaces, an ability seen in previous games of the franchise such as: Tomb Raider: Legend, Tomb Raider: Anniversary and Tomb Raider: Underworld.

rise of the tomb raidervideo game

It’s true that there are ups and downs, because some of the villagers we mentioned before show the same reluctance in their modeling as in the dialogue and because it’s not the same running away from a massive mudslide than crawling through the umpteenth poorly lit cave, but with very few exceptions even the most mundane moments of the game are bordering on outstanding. When they blow it up, and this can happen just as easily in a massive set piece involving explosions and assault helicopters as it does watching a cloud of particles floating in the light through an old stained glass window, it’s easy to forget that this is a multiplatform title. I don’t want to make absurd comparisons with some big-name exclusives, but I do want to assure you that Shadow of the Tomb Raider can go head-to-head with anyone in technical terms, and that anyone who is thinking about the 4K issue has another good reason to break the piggy bank. That, and send an affectionate greeting to the guys from the stone textures department. You should sleep soundly after a job well done like this.

shadow of the tomb raider metacritic

Shadow of the Tomb Raider’ has everything a fan of the saga can expect from a new installment in 2018: a bulletproof gameplay brand of the house, a superb technical section and a few new features that expand the possibilities of Lara Croft without leaving too much of the basic formula.

Eidos Montréal, in collaboration with Crystal Dynamics, is the studio in charge of ‘Shadow of the Tomb Raider’. And it has done very well, something that should not be a big surprise considering its involvement in the other two installments that are part of this trilogy.

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Shadow of the Tomb Raider’ is the installment in charge of closing the arc dedicated to Lara’s origins. And the developers of the game have come up with nothing else than to make Croft the one responsible for the end of the world having begun. On paper, things could not look better for us (and worse for her). We are facing the darkest and darkest of all.

I prefer not to reveal much more about its plot, but I can already tell you that the natural disasters derived from the Apocalypse initiated by Lara are truly spectacular. And you won’t have to wait too long to be swept away by the first of them, a tsunami capable of sweeping away an entire village and from which we will have to escape by swimming, jumping and running at full speed. I’ve seen few things more wild and surprising than this in a title of this type.

shadow of the tomb raider crítica

Shadow of the Tomb Raider es un videojuego de acción y aventura de 2018 desarrollado por Eidos-Montréal y publicado por la filial europea de Square Enix. Continúa la narrativa del juego de 2015 Rise of the Tomb Raider y es la duodécima entrada principal en la serie Tomb Raider, así como la entrada final de la trilogía reiniciada. El juego se lanzó originalmente en todo el mundo para Microsoft Windows, PlayStation 4 y Xbox One. Las versiones para macOS y Linux, y Stadia, se lanzaron en noviembre de 2019. Después del lanzamiento, el juego se amplió con contenido descargable tanto en un pase de temporada como en lanzamientos independientes.

Ambientado poco después de los acontecimientos de Rise of the Tomb Raider, su historia sigue a Lara Croft mientras se aventura por las regiones tropicales de América hasta la legendaria ciudad Paititi, luchando contra la organización paramilitar Trinity y compitiendo para detener un apocalipsis maya que ha desatado. Lara debe atravesar el entorno y combatir a los enemigos con armas de fuego y sigilo mientras explora los centros semiabiertos. En estos núcleos puede asaltar tumbas de desafío para desbloquear nuevas recompensas, completar misiones secundarias y buscar recursos que pueden utilizarse para fabricar materiales útiles.

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